Skip to main content
Mobile Menu
BVPS » Kindergarten » K.3

K.3

Algorithms and Programming     

K.3 The student will create a design document to illustrate thoughts, ideas, and stories in a sequential (step-by-step) manner (e.g., story map, storyboard, and sequential graphic organizer).
 

Context of the Standard

As students listen to stories, they realize that these stories have a beginning, middle, and end.  Authors use multiple ways of creating a story; stories can be told using story maps, storyboards, or graphic organizers. Just as authors sequence events in a story, people may use computers as they work together to plan, create, and test programs. Programming is used as a tool to create products that reflect a wide range of interests, such as video games, interactive art projects, and digital stories.

 

Essential Skills

Essential Questions

Essential Vocabulary

Students should demonstrate these skills:

 

  • Design a sequence using a visual tool such as storyboard.
  • Use illustrations to tell a story that has a beginning, middle, and end.
  • Using a graphical representation (graphic organizer, storyboard, or story map) retell a story by arranging the events in the correct sequence.
  •  

Students should investigate these concepts:

 

  • What tools can an author/comic book artist/movie director use to write a story?
  • Why would authors want different ways to organize a story?
  •  

Students should be introduced to these concepts:

 

  • Design document
  • Storyboard
  • Graphic organizer
  •  
 

Related Subject SOLs

  •  
 

Resources / Examples: