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BVPS » Third Grade » 3.13

3.13

Data and Analysis

3.13  The student will create an artifact using computing systems to model the attributes and behaviors associated with a concept (e.g., day and night, animal life cycles, plant life cycles).
 

Context of the Standard

Scientists, computer scientists, mathematicians, and programmers construct and use models to better conceptualize and understand phenomena under investigation or to develop a possible solution to a proposed problem. Models include diagrams, physical replicas, mathematical representations, analogies, and computer simulations. Models are used to represent a system (or parts of a system) under study, to aid in the development of questions and explanations, to generate data that can be used to make predictions, and to communicate ideas to others.

 

Essential Skills

Essential Questions

Essential Vocabulary

Students should demonstrate these skills:

 

  • Create an artifact to model a concept using a computing system.
  • Describe how a model reflects the attributes or behaviors of a concept.

Students should investigate these concepts:

 

  • What are examples of models that we see and use regularly?
  • What are examples of things in the world that you can model?
  • What kinds of things do you need to know before you begin to make a model?
  • How does a computer model help us learn and predict things about systems?
 

Students should apply these terms in context:

 

  • Model

 

 

Related Subject SOLs

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Resources / Examples: